Which, paradoxically, is that this is one particular well? I don't know if you can go back to it again.
Squid Game itself follows in the tradition of narratives like Battle Royale and The Hunger Games, putting a cast of doomed characters in a fight to death. The trappings of Squid Game were new and different, contributing to its success: it used the longer run time of a television season to more fully develop the characters, and the "child's game" hook of the competition worked even for audiences less familiar with the Korean games depicted.
But after an "unlikely protagonist" survives the game in the first chapter of one of these stories, there's kind of only one place for the sequel to go: back into the game again. And I sort of feel like whatever steps are taken to refresh that, the "been there, done that" feel of it can't be totally erased.
Seasons two and three of Squid Game (which really play more like one connected, extra long season) do bring some new ideas to the table. An elaborate subplot tracks the world outside the game as its being played. Another subplot takes us more into the world of running the game, following a character who has become involved for motives and principles of her own.
We also get a number of interesting new characters that double down on Squid Game's original premise of focusing on people who have been passed over (or even worked over) by society. An over-the-top, drug-addicted influencer makes a big splash. A mother/son pairing injects a fresh family dynamic into the story. A pregnant woman leads to a new set of complications, while highlighting some central themes. And the way the story weaves in a trans woman feels satisfyingly about more than just visibility -- it's real inclusion.
But all of that, no matter how compelling it can be at times, is always subsumed by other elements of the story. They still play all the hits of season one -- reality-show-style plotting and backstabbing, inevitable votes, wild games (though at least there are new ones). There's one truly new aspect of the story -- the main protagonist's quest to burn the whole system down -- yet even that fades into the background of the flashy, yet familiar. (Honestly, it feels super weird when we get a whole episode, as we do multiple times, in which he does and says almost nothing.)
It's possible I'm expecting too much of this show, this format. Like, maybe I'm asking for it to transform from Survivor to Andor or something, when all it can ever really do is be Survivor: Africa instead of Survivor: Micronesia. But if all Squid Game can do is offer diminishing returns -- I'd given seasons two and three a collective B -- then I'm glad creator Hwang Dong-hyuk has seen fit to end it at this point. And I can't say I'm all that enthused about the rumored English-language re-make/re-boot/re-heat.
For a few brief moments, tons of people were united in watching Squid Game. Let's go find the next big thing, shall we?