When Enterprise is partially disabled by the spatial anomalies of the Delphic Expanse, pirates swoop in and steal valuable equipment and supplies. The hunt to recover what was taken leads them to a large and mysterious sphere, hidden inside a powerful cloaking field. But how far will Archer go to reclaim the losses?
"Anomaly" zigs and zags from one thing to the next, never really committing to being about any particular thing. In the beginning, the episode seems to want to fulfill the promise of its title, by focusing on the strange phenomena in this region of space. We've seen tastes of how weird the Expanse can be, but now matters escalate with distorted walls and floors, pockets of zero gravity, and a truly odd incident in the mess hall where all the food suddenly flies to the ceiling. (And it looks like a large part of that scene was accomplished with practical, in-camera effects. Well done!)
But I guess there just isn't enough juice to squeeze from the anomalies alone -- at least, not when our heroes aren't meant to solve their problems by the end of the episode. So in short order, Enterprise comes up on a derelict ship that's been raided by pirates... and then are set upon by the pirates themselves. After some fun action that sees shoot-outs, Trip crawling over the warp engine, and fun use of the electrical arcs that always spring from malfunctioning Star Trek devices, the episode has taken an abrupt turn.
Suddenly, we're in the middle of an episode that feels rather derivative of Voyager's "The Void": our heroes are trapped in a region of space and low on supplies. But to change things up, our captain here is not determined to stay true to ideals of friendship and cooperation. Instead, Jonathan Archer descends into darkness as he tortures a prisoner to get information on his pirate buddies.
No doubt the writers are angling to show us a new Archer. Once again with this season, I imagine they're taking inspiration from 24, whose protagonist famously stops at nothing for the "greater good." But Archer has been a bumbling boy scout for two seasons. Even though he's been in the Expanse already for at least 6 weeks (with another 6 week journey before that just to get there), it's been just two episodes of screen time. With an entire season still ahead in which we could track Archer's journey of moral compromise, I feel like we're rushing to it too quickly here without earning it.
Whether you're on board for this grittier Archer or not, you barely have time to settle in before the episode shifts again. Enterprise discovers this ancient sphere, and the crew wonders what its relationship might be to the region's strange anomalies. But we're not in the mode of exploration and mystery for long; soon enough, the ship is in a dogfight with pirates as they try to hack the enemy's systems and download information on the Xindi. It is a return to action, something this series is generally good at... but the Macguffin of the Xindi database is yet another thread woven into an already-full episode.
Other observations:
- Travis Mayweather is really a glorified extra on the show now. At one point, T'Pol talks about him by name, and he just nods and walks away without saying a word.
- Reed telling Trip not to be "so cynical" is pretty rich, given the fatalistic reactions we've seen from Reed in tight spots before.
"Anomaly" is just all over the place. Its about spatial distortions... no, pirates... no, Archer's darkness... no, this weird Death Star thingie... no, a Xindi database! And it doesn't stay with any one of those things long enough to coalesce into something interesting. I give it a C+.