After
an alarming low of board games played in 2015, things ticked
back up a bit in 2016 -- I played 85 games throughout the year.
(Alright, so my gaming habits are sort of still on life support, but at
least the vital signs are trending in the right direction.)
Here's how it all broke down:
1 Above and Below
1 Adventure Time Love Letter
3 Beyond Baker Street
1 Boss Monster
1 Bruges
1 Can't Stop
1 The Castles of Burgundy: The Card Game
6 Codenames
2 Codenames: Deep Undercover
2 Codenames: Pictures
1 Coup: Rebellion G54
1 Disney Apples to Apples
1 Dixit
4 Dr. Eureka
1 Eight Minute Empire
1 Evolution
1 A Feast for Odin
1 Firefly Fluxx
1 Five Tribes
1 The Game of Life - Twists and Turns
1 Glass Road
1 Gravwell
2 Gruselrunde zur Geisterstunde
4 Happy Salmon
1 Harbour
2 Imhotep
1 Isle of Skye
1 Istanbul
1 La Isla
2 Las Vegas
2 Lotus
1 Machi Koro
4 Medieval Academy
1 Metro
1 No Thanks
1 North Wind
1 Orleans
2 Perudo
1 Quadropolis
1 Race for the Galaxy
4 Sanssouci
1 Sea of Clouds
2 Sheriff of Nottingham
2 Snorta
1 Star Wars Pictopia
2 Telestrations
3 Telestrations After Dark
1 Ticket to Ride
1 Vikings on Board
1 Viticulture
4 Wonky
1 Adventure Time Love Letter
3 Beyond Baker Street
1 Boss Monster
1 Bruges
1 Can't Stop
1 The Castles of Burgundy: The Card Game
6 Codenames
2 Codenames: Deep Undercover
2 Codenames: Pictures
1 Coup: Rebellion G54
1 Disney Apples to Apples
1 Dixit
4 Dr. Eureka
1 Eight Minute Empire
1 Evolution
1 A Feast for Odin
1 Firefly Fluxx
1 Five Tribes
1 The Game of Life - Twists and Turns
1 Glass Road
1 Gravwell
2 Gruselrunde zur Geisterstunde
4 Happy Salmon
1 Harbour
2 Imhotep
1 Isle of Skye
1 Istanbul
1 La Isla
2 Las Vegas
2 Lotus
1 Machi Koro
4 Medieval Academy
1 Metro
1 No Thanks
1 North Wind
1 Orleans
2 Perudo
1 Quadropolis
1 Race for the Galaxy
4 Sanssouci
1 Sea of Clouds
2 Sheriff of Nottingham
2 Snorta
1 Star Wars Pictopia
2 Telestrations
3 Telestrations After Dark
1 Ticket to Ride
1 Vikings on Board
1 Viticulture
4 Wonky
The
top slot (most plays) went to Codenames this year (and by an even wider
margin if you lump the Pictures and Undercover spin-offs in with it).
It's easy to understand why -- the game supports pretty much any number
of players, it's easy to teach even to people at a party not as deeply
into board games, and you can just play it for as long as you want. It
does help that's it's also really good, almost certainly the best of the
clue-giving games. I feel like if daytime game shows were still as big
today as they used to be, someone would have snatched this up to adapt
for TV.
Actually,
the real top slot of the year went to Clank!, the deck building game
released by my company, Dire Wolf Digital. But arbitrarily, I've never
counted games I play if I play them in the course of work. If I did, the
development of Clank! would have put that game atop the heap by a mile.
Hilariously, it's not on the official list above at all; I have yet to
play the completed version of the game outside of work. But that's
definitely on my to-do list for 2017 -- I'm proud of how it turned out,
and would be happy to play it "just for fun."
I've
continued to note which games I've played in app form on my iPhone,
though I've also continued in failing to keep an accurate count of how
many times I've played them. The apps I played last year included:
Agricola
Disc Drivin' (essentially, Pitch Car for phone)
Disc Drivin' (essentially, Pitch Car for phone)
Evil Apples (essentially, Cards Against Humanity for phone)
Glass Road
Lanterns: The Harvest Festival
Splendor
Stone Age
Ticket to Ride: Europe
Ticket to Ride: Switzerland
Ticket to Ride: Europe
Ticket to Ride: Switzerland
Lanterns
(in app form) is another game from my company, Dire Wolf Digital.
Unlike our physical release, Clank!, I've had plenty of opportunity to
play the game outside of work. [plug] If you like the board game, you'll
love the app! [/endplug]
I
gave up Agricola fairly early in the year. The game seemed so great
when I played it infrequently, but the more I played it, the more it
seemed to come down to luck of the draw on Improvement and Occupation
cards.
I
gave up Glass Road almost immediately after installing it. It might be
the worst board game adaptation app ever made. Every aesthetic decision
made by its creators is terrible, from the micro-font to the ugly
layout. Its multiplayer is practically non-functional, and supports only
two players even when you can get it to work. Do. Not. Buy.
Splendor
had an intriguing solo player, puzzle-gamey kind of mode. But it lacked
multiplayer entirely until just recently, and even the multiplayer it
supports now is not the simple, asynchronous play any app of this type
should include.
Here's
hoping for an uptick in gaming for 2017. There are just so many great
ones out there, and so little time. Though, as a good friend of mine
says, any time spent gaming is Time Well Spent.
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